A quick 10 min pose from life drawing class a while back. Shaded in illustrator and photoshop.
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Engine design blog is where we show off everything you usually don't get to see. All our behind the scenes work, personal projects, illustrations, design concepts and tests from the 3D and design guys here at Engine. Subscribe below
Showing posts with label Josh. Show all posts
Showing posts with label Josh. Show all posts
Cup O' Doodle
I stumbled across this awesome blog yesterday. As a kid, my favourite show to watch was Mr Squiggle and it was also a game I used to love to play in my school books during class. It is really cool to see some really quality artists still playing this game. It is a great project and a super fun way to get inspiration, so I thought I would have a crack at it. Hope you enjoy!
Check out the all the other great submissions here.
Original Doodle
My final one.
Labels:
Character,
Illustration,
Josh
Budgies
Some quick character illustration purely for the enjoyment of the exercise. My family used to have a buch of budgies when I was a kid. They always exuded so much attitude which I wanted to capture in the drawing. I was really trying to play with the overall shape and work out what makes an easily recognisable silhouette of a bird.
I like to think these two are the old bitter couple, keeping an eye on everything that is going on.

I like to think these two are the old bitter couple, keeping an eye on everything that is going on.

Labels:
Character,
Illustration,
Josh
Location Illustrations
We have been working on a project lately that has given us the opportunity to do dome nice illustrations with reference to the work of Riccardo Guasco. I really like the way that he uses intersecting lines to create structure between the resulting spaces, each having a designated colour from a limited palette. The simplification of form whilst conveying emotion has served as a real challenge.
Labels:
2D,
design,
Engine,
Illustration,
Josh,
Styleframes
Sketch Club Illustrations
A few experimental life drawings from sketch club, turned out to be nice vector portraits.
The fist was a study of continuous simplified lines, giving depth through contrast between light and shade with the use of gradients.
The second, a study of of the face using facets as geometric planes in a 3d space.
Labels:
Character,
Illustration,
Josh
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