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Engine design blog is where we show off everything you usually don't get to see. All our behind the scenes work, personal projects, illustrations, design concepts and tests from the 3D and design guys here at Engine. Subscribe below
Showing posts with label Behind the scenes. Show all posts
Showing posts with label Behind the scenes. Show all posts

Bingle Lifetime Guarantee

Below is a brief breakdown of a competitive pitch we won to do the latest Bingle TVC.
We decided from an early stage that we wanted to go back to Bingle's core values of 
engineering excellence. So we decided to move away from creating the spot in 3D 
and instead utilise one flowing live action shot. All assets were built from paper 
and we used a remote controlled car for the movement. The whole TVC was one take 
utilising Movi rig.


All elements were first illustrated for approval. We went through a couple of stages but 
finally went with something with an Art Deco feel.





Once the illustrations were signed off they were created in 3D and then printed out on 
paper ready to be cut and glued.



The team spent 9 days building all the assets. 4 cars and 2 bingle logos were built as 
backups to all the crashing.






We were lucky enough to get the expert driving skills of Matt Leeming on the shoot day. 
He hit his mark with precision every time on the 30 odd takes we did.


On the shoot day we made finishing touches to the assets and set. We rigged it all 
up so things could be controlled by ropes and pulleys away from the set and out of 
the way of the camera operators who were absolute machines on the day.
(Peter Barta & Nate Martin)





A great effort from all at Engine, GHO and Bingle!!
Click below to watch the final spot.

IFAW Ocean Noise


We recently had the privilege to work with the IFAW on a film to promote the issues of noise pollution on whales.

The film was great fun to work on. A big thanks to all the volunteers for helping out and making it possible in such a short amount of time.

We decided early on that we wanted to use the format of a school play to help explain the whales plight. This meant designing and building over 16 costumes in a very short time frame.

Mike, Nick and Pete McDonald set about designing all the costumes in just a couple of days.



Nick with the help from Alex and Henry set about building and painting 
the costumes in just 4 days. A bunch of the Engine staff jumped in at the 
11th hour to help get the costumes across the line.









Never work with kids or animals they say, well what about kids dressed as animals!! The whole shoot was great fun and everyone enjoyed them selves, a big thanks to the Nikki Webster dance academy for providing us with most of our talent who were an absolute pleasure to work with.


Dugong Compositing breakdown

It is rare that you get to see the all the work that goes into the final product of what we do. This example is from a recent job we did, which combines live action with a realistic 3d Dugong. You can see the various stages in compositing which Joel (our in house Flame artist) crafted together with plates from the 3d department.

Engine Web Banner - Shoot

The first in a series of new Engine web banners.
We decided to do a series of attention grabbing banners letting people know what it is we do best. Animated frame by frame by our epic 2d character animator Nick (ie: Cowboy #1)
Stay tuned for more.

The final showdown


And our reference cowboys Nick and Josh sorting out a disagreement in the studio.

Inspirations Spring Paint Sale

Inspirations was a great hands on project, we got to use our woodworking and painting skills to create a transforming set able to be controlled in real time. It took 8 sets of hands all choreographed to precise timings to get the final continuous take. This was one of our favorite jobs so far. Here is some of what went into it.

See the final spot here - Inspirations



See the final spot here - Inspirations